When attended the Fangoria
Weekend of Horrors in September, we knew we'd be seeing
some great names of the genre. What we didn't expect was to
discover a compelling new (to us) director right in our backyard.
Dante Tomaselli, director of two low-budget horror films, Desecration and Horror,
showed off footage from his soon-to-be-released by Anchor
Bay film Satan's
Playground -- and we were instant fans. Just like both
this writer and the founder,
Tomaselli is a New Jersey guy, born and bred. But more than
that, he's a fascinating creator with a unique vision and
a pressing need to put that vision on the screen. We were
lucky enough to score an exclusive interview with Tomaselli,
delving into his influences, his mindset, and his upcoming
films. We think you'll agree after reading this, he'll be
a director to watch in the years to come.
:
You've said exploring darkness and the unknown is something
that has always appealed to you. As a child, what were some
of the first horror books and films that sparked your interest
in this darker world? What was it about them that made you eventually
choose to pursue creating your own fear-filled scenarios as
a career?
TOMASELLI:
I saw Don't Look Now when I was about three
in 1973. That was also the same year The Exorcist came out. Even though I was incredibly young, I absorbed its
energy ... the newspaper ads, the commercials, the music.
I also loved John Carpenter's Halloween.
I saw that on my ninth birthday with all my friends and they
were traumatized, but I absolutely loved it.
As far as books, I grew up when Stephen King was just starting
out. All his early books and some of the film adaptations
were excellent. Carrie. Salem's Lot. The Shining. Pet Cemetery. Christine. I also enjoyed John Saul, horror
books like Comes the Blind Fury.
Lovecraft was spectacularly wild, completely unhinged. I
loved The Dunwich Horror. I even appreciated
the Roger Corman film. The Old Ones. Brrrr...
:
At your recent Fangoria
convention panel, the works of H.P.
Lovecraft were specifically mentioned. Lovecraft is one of
the great pioneers of horror literature, yet his tales of
fear are driven not by the horror we see, but by what we don't see. How did this “off-screen” approach to fear,
terror and darkness impact the way you see the worlds of darkness
you create?
TOMASELLI:
Well, I think I happen to share some of his obsessions. I'm
not sure if I'm influenced by any one entity. But I respect
and admire Lovecraft. He was a master. The legend that is
H.P. Lovecraft, I admire him greatly. What I like is that
his writings are totally abstract. They're unapologetically
weird, intoxicating ... and full of pain. They're metaphorical,
kind of hazy and dreamlike. I think maybe my films are a bit
like that. Of course he's H.P. Lovecraft and I'm not. I'm
just this guy from New Jersey who has odd visions. I do have
an obsession with replicating childhood nightmares, fears,
anxieties. With my films, I'm trying to construct some kind
of nightmare where we experience the protagonist's damnation.
:
Do you think this drive to bring childhood fears to film is
a cathartic thing, an effort to conquer those visions by “owning”
them in your films, or is it that you've been drawn to them,
to the nature of your own fears and anxieties?
TOMASELLI:
It's definitely cathartic, but by me making these films I
don't feel I am owning these fears in any way. I wish that
happened. If anything, my anxieties are brought more to the
surface because I feel so vulnerable, so exposed. I find it
very difficult to watch my movies with people. It's almost
unbearable. And yeah, I've gotten some positive reviews of
my films. But if you ever read any of the horror message boards
you'll know that I am polarized. Certain people have said
the most hurtful things about my work, really nasty, and sometimes
it, well ... hurts ... even if it's only from some failed
NYU-film school dropout from Kansas.
And of course sometimes the person behind the
screen name really does hate my work. The words become a swirl
of taunting voices in my mind. I try not to read message boards
anymore. So much of it all is propaganda anyway. I do have
some jealous enemies out there, that's a fact. Plus I've made
three features, and I'm on my fourth. That drives some of
the people who want to see me go down, completely mad.
:
How clearly do you think your influences and inspirations
come across in your work? Do you, as the writer and director
of your films, see clearly from where aspects of your brand
of horror sprang? Do you make an effort to mask your influences
from the audience, or do you wear those inspirations on your
sleeve?
TOMASELLI:
I think I'm all over the place. You'll see traces of Alice,
Sweet Alice, my cousin's film, in Desecration. Satan's
Playground has the Evil Dead, The
Texas Chainsaw Massacre, Halloween, Friday the 13th, The Shining, Phantasm, The Dunwitch Horror, Mother's Day, The Hills Have Eyes, The House with Laughing Windows, Nosferatu.
So many others. I can't help myself. Most all of it is unconscious,
but occasionally it's out up front in the open like Felissa
Rose's scream in my last film, Horror. There
was an affectionate nod to Sleepaway Camp.
Mainly, the shocking ending, the final frame. The bulk of
my film material comes from my own childhood nightmares, my,
um ... unhappy childhood. A feeling of all-encompassing sadness
and adults always being monsters.
:
Let's talk about your earliest forays into film making. What
made you pick up the camera and start shooting for the first
time? Did you know right away that you wanted to shoot horror,
and did you know early on that you'd like to pursue films
as a career?
TOMASELLI:
Since I was a little kid I always knew I wanted to be a horror
filmmaker. Through my eyes, I'd stalk the terrain and pretend
to be a killer or I'd imagine a camera chasing me and I was
the victim. I used to purposely go out deep into the woods
and try to get lost. I'd do this alone.
I loved the woods. I didn't need anyone with me. I was definitely
a quintessential loner growing up. I felt uncomfortable with
most social interactions. I was either eager and confident
or I had no confidence at all. I played sports but I hated
it. I always enjoyed retreating into my imagination. That's
when I was happiest.
:
This idea of retreating into imagination, escaping reality,
sort of ties into an image you recently showed me, a promotional
picture for Close Encounters of the Third Kind.
You said it was something of an obsession for you.
To
me, the image is like a door linking the known world to the
unknown; just beyond that hill is something, a step
beyond the world we know. But that's just my take. What is
it in the piece that drew you in so strongly?
TOMASELLI:
I was only seven years old, 1977, when that film came out.
I was completely obsessed with the image. I mean really, really
obsessed. For years, I had it as a huge poster hanging over
my bed. I'd draw and paint it over and over again. The endless
road with an infinite horizon leading to a spectral light.
Wow. It did feel like a doorway to something ... and a journey,
too. I have such fond memories of the visual I ought to go
out right now and buy the poster and frame it. And of course
I loved the movie. As a seven-year-old, I had my parents take
me to Close Encounters many, many times.
It was such a treat.
:
Talk for a moment about creating your first film, Desecration,
both the short and the feature. Obviously the experience (and
the film's critical success) prompted you to move ahead with
a second feature film. What lessons did you learn from that
first film that you've taken with you to your second, third,
and soon to be fourth features?
TOMASELLI:
Well, I've learned that I don't have to do everything. Even
though I still write, direct and score my films, I'd rather
not produce. It's best to leave the promotion stuff up to
someone else.
Although so far, I always have a hand in my posters. I do
think that's important. I really just want to be, I guess,
the artist (laughs). As far as writing, I'm much
more open to collaborating. In the beginning I would never
be that way, but it's different now. In fact, Michael Gingold,
the managing editor of Fangoria Magazine, is co-writing The
Ocean with me. He's helping me with dialogue and
characterization. I'm more of a visualist and a musician.
My screenplays tend to be completely surreal, untamed, and
that's not always a good thing all the time.
:
So is it a matter of learning to rein yourself in, to almost
work against your instincts as a creator?
TOMASELLI:
No. I don't see it that way at all. I have 100 percent creative
control. I make sure, legally, that I have “final cut”.
For example, I knew for The Ocean that I
wanted to collaborate with another writer. I don't need to
be the sole writer. It's all about making better films. Maybe
I'm good with visuals and sounds and themes but the
actual writing of the screenplay has always been torture for
me. Unless the characters are Italian-American from New Jersey
or people from the Jersey Pine Barrens or the East Coast in
general, I need help with dialogue. I've made three films
so far (Desecration, Horror, Satan's
Playground) and I've written all of them. It was time
to work with a co-writer.
:
Is this a move towards trying to satisfy an audience more
than trying to satisfy yourself as an artist, or is it simply
that you want to tell a story in a way you haven't before?
TOMASELLI:
Definitely both. But really The Ocean tells
my original story. What's different is the amount of dialogue
and characterization. Michael Gingold brought that to the
mix. My style is minimalist. I keep everyone and everything
a dream symbol. Love it or leave it. The early films were
pure surrealist experiences. Satan's
Playground was my most entertaining so far. It's a wild
ride. And the pace is faster. But I want to grow. I want to
take it further. I don't know - I just, I want each film to
be more pleasurable and satisfying than the last in terms
of pleasing an audience looking for surreal terror. I'm here
for horror and surrealism. I love to do what's not expected.
I want to always try something different yet remain the same,
stay true to who I am. I seem to tell the same story of abusive
parents, mute children, guilt and damnation over and over
again
:
Unlike your first two feature films, Satan's
Playground has more of a traditional
narrative. Was it a challenge to tell a story in that manner
after two not-very-traditional films, or did you find that
the change came pretty naturally?
TOMASELLI:
Oh it was a challenge. In fact I think it's almost impossible
for me to do a straight movie. But Satan's
Playground is the closest. It starts off conventional
but becomes very strange, nightmarish. The New Jersey Pine
Barrens provided me with the perfect setting. The woods looked
so fairytale-like on the set of Satan's
Playground. The texture, it inspired me. And
everything had a whimsical, yet evil-tinged “Hansel
and Gretel” feel to it. The actors, the sets ... the
house. Irma St. Paule as Mrs. Leeds really is spellbinding.
And Christie Sanford as her mute daughter is evil, evil, evil.
Unlike Desecration and Horror, Satan's
Playground tells a story that goes from A to Z. It doesn't
skip all over the alphabet. At same time, though, it's extremely
“imagistic” and psychedelic, and there's a strong
emphasis on sound design. I composed the soundtrack like I
was making an album.
:
This really comes across in the five-minute preview shown
to audiences at Fangoria
Weekend of Horrors. How important
an element is sound design and soundtrack to creating the
kinds of moods you want to create?
TOMASELLI:
It's so important. It means everything to me. I find the soundtrack
to be literally 50 percent of the film's equation. I'm a sound
collector, always hunting. I have a library
like you can't imagine. I love mixing samples
and musical compositions and manipulating them on my Roland
Synthesizer.
:
And in turn, you're manipulating the audience through the
compositions you're creating, mounting fear or tension or
terror. Do you have this in mind when you're writing, or do
you just, well, let the music flow and see what comes out?
TOMASELLI:
Yes, I already have the music in my mind as I'm writing. Before
I'm writing even. Music and sound design I feel should be
treated with special respect. The sound mix is actually my
favorite part of the filmmaking process. I love it more than
shooting or editing. The sound mix is always an intense, blissful
period for me.
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